Math
Overview
The utils.math.js module provides mathematical utility functions useful for animations and value interpolation.
Functions
clamp(value, min, max)
Constrains a value within a given range.
- Parameters:
value(number): The value to clamp.min(number): The lower bound.max(number): The upper bound.
- Returns:
number—valueclamped to[min, max].
easeOut(t, linearity?)
Applies an ease-out curve to a normalised time value t ∈ [0, 1].
- Parameters:
t(number): Normalised time, typically in the range[0, 1].linearity(number, default0.5): Controls the curve shape. Smaller values produce a more pronounced ease-out effect.
- Returns:
number— the eased value.
linear(t, initial?, final?)
Performs linear interpolation between initial and final.
- Parameters:
t(number): Normalised time[0, 1].initial(number, default0): Start value.final(number, default1): End value.
- Returns:
number— the interpolated value.
cubicBezier(t, x1?, y1?, x2?, y2?)
Evaluates a cubic Bézier curve at normalised time t. Defaults to the CSS ease curve control points.
- Parameters:
t(number): Normalised time[0, 1].x1(number, default0.42): First control point x.y1(number, default0): First control point y.x2(number, default0.58): Second control point x.y2(number, default1): Second control point y.
- Returns:
number— the curve value att.